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/*
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import javafx.scene.CustomNode;
import javafx.scene.Group;
import javafx.scene.Node;
import javafx.scene.paint.LinearGradient;
import javafx.scene.paint.Stop;
import javafx.scene.shape.Rectangle;

/**
 * @author Sergey A. Malenkov
 */

public class RoundRect extends CustomNode {
    public-init var fit = true;
    public-init var node: Node;

    override function create() {
        def width = bind if (fit)
            then scene.width - Config.SPACE_DOUBLE
            else node.boundsInLocal.width + Config.SPACE_DOUBLE;
        def height = Config.LARGE_FONT.size + Config.SPACE_DOUBLE;
        def offset = bind if (fit)
             then Config.SPACE
             else (height - node.boundsInLocal.height) / 2;
        Group {
            translateX: bind scene.width - width
            content: [
                Rectangle {
                    x: - Config.SPACE
                    width: bind width
                    height: height
                    arcWidth: Config.ROUND
                    arcHeight: Config.ROUND
                    stroke: Config.DARK_COLOR
                    fill:LinearGradient {
                        endY: 0
                        stops: [
                            Stop {
                                offset: 0
                                color: Config.DARK_COLOR
                            },
                            Stop {
                                offset: 1
                                color: Config.LIGHT_COLOR
                            }
                        ]
                    }
                },
                Group {
                    translateY: bind offset - node.boundsInLocal.minY;
                    content: node
                }
            ]
        }
    }
}