/* 
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER
 * Copyright 2009 Sun Microsystems, Inc. All rights reserved. Use is subject to license terms. 
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 * This file is available and licensed under the following license:
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 * modification, are permitted provided that the following conditions are met:
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 *   * Redistributions of source code must retain the above copyright notice, 
 *     this list of conditions and the following disclaimer.
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 *   * Redistributions in binary form must reproduce the above copyright notice,
 *     this list of conditions and the following disclaimer in the documentation
 *     and/or other materials provided with the distribution.
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 *   * Neither the name of Sun Microsystems nor the names of its contributors 
 *     may be used to endorse or promote products derived from this software 
 *     without specific prior written permission.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
 * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
package mosaic;

import javafx.scene.input.MouseEvent;
import javafx.scene.image.Image;
import javafx.scene.image.ImageView;

// Custom button created using Images
public class ImageButton extends ImageView { 
    
    var normalImage: Image on replace {
        if(normalImage != null) { image = normalImage; }
    }
    var downImage : Image;
    
    public var name = "" on replace {
        if(name != null) {
            normalImage = Image { url: "{__DIR__}images/{name}_n.png" }
            downImage = Image { url: "{__DIR__}images/{name}_d.png" }
        }

    }

    override var opacity = 0.4;
    
    override var onMouseEntered = function(e : MouseEvent) {
        opacity = 1.0;
    }
    
    override var onMouseExited = function(e : MouseEvent) {
        opacity = 0.4;
    }

    override var onMousePressed = function(e : MouseEvent) {
        image = downImage;
    }

    override var onMouseReleased = function(e : MouseEvent) {
        image = normalImage;
    }
}