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/*
 * Main.fx
 *
 * Created on Jan 7, 2009, 7:26:57 PM
 */

package sketch;

import javafx.scene.Group;
import javafx.scene.input.MouseEvent;
import javafx.scene.paint.Color;
import javafx.scene.Scene;
import javafx.scene.shape.LineTo;
import javafx.scene.shape.MoveTo;
import javafx.scene.shape.Path;
import javafx.scene.shape.Rectangle;
import javafx.stage.Stage;


/**
 * This was the very first 5 min experiment to see how hard it would be to
 * make a sketching canvas. Answer: simple!
 *
 * @author jp202575
 */

var lines = Group{};
var currentPath:Path;
var scene:Scene;

Stage{
    title: "Sketch"
    scene:
    scene = Scene{
        width: 400
        height: 400
        content: [
            lines,
            Rectangle {
                width: bind scene.width
                height: bind scene.height
                fill: Color.TRANSPARENT
                onMousePressed: function (e:MouseEvent) {
                    insert currentPath = Path{
                        elements: MoveTo{ x: e.x y: e.y }
                    } into lines.content;
                }
                onMouseDragged: function (e:MouseEvent) {
                    insert LineTo{ x: e.x y: e.y } into currentPath.elements;
                }
                onMouseReleased: function (e:MouseEvent) {
                    insert LineTo{ x: e.x y: e.y } into currentPath.elements;
                    currentPath = null;
                }
            }
        ]
    }
}